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@ -381,72 +381,70 @@ err_stack_allocation_failed:
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}
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/**
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* Allocates a new sandbox from a sandbox request, freeing the sandbox request on success
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* @param sandbox pointer to destination pointer to set to newly allocated sandbox
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* Allocates a new sandbox from a sandbox request
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* Frees the sandbox request on success
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* @param sandbox_request request being allocated
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* @returns 0 on success, -1 on error
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* @returns sandbox * on success, NULL on error
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*/
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int
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sandbox_allocate(struct sandbox **sandbox, struct sandbox_request *sandbox_request)
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struct sandbox *
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sandbox_allocate(struct sandbox_request *sandbox_request)
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{
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/* Assumption: Caller has disabled software interrupts */
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assert(!software_interrupt_is_enabled());
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/* Validate Arguments */
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assert(sandbox != NULL);
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assert(sandbox_request != NULL);
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module_validate(sandbox_request->module);
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struct sandbox *new_sandbox;
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char * error_message = "";
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int rc;
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/* Allocate Sandbox control structures, buffers, and linear memory in a 4GB address space */
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*sandbox = (struct sandbox *)sandbox_allocate_memory(sandbox_request->module);
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if (!sandbox) {
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new_sandbox = sandbox_allocate_memory(sandbox_request->module);
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if (!new_sandbox) {
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error_message = "failed to allocate sandbox heap and linear memory";
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goto err_memory_allocation_failed;
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}
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/* Set state to initializing */
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(*sandbox)->state = SANDBOX_INITIALIZING;
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new_sandbox->state = SANDBOX_INITIALIZING;
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/* Allocate the Stack */
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if (sandbox_allocate_stack(*sandbox) == -1) {
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if (sandbox_allocate_stack(new_sandbox) == -1) {
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error_message = "failed to allocate sandbox heap and linear memory";
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goto err_stack_allocation_failed;
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}
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/* Copy the socket descriptor, address, and arguments of the client invocation */
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(*sandbox)->absolute_deadline = sandbox_request->absolute_deadline;
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(*sandbox)->arguments = (void *)sandbox_request->arguments;
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(*sandbox)->client_socket_descriptor = sandbox_request->socket_descriptor;
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(*sandbox)->request_arrival_timestamp = sandbox_request->request_arrival_timestamp;
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new_sandbox->absolute_deadline = sandbox_request->absolute_deadline;
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new_sandbox->arguments = (void *)sandbox_request->arguments;
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new_sandbox->client_socket_descriptor = sandbox_request->socket_descriptor;
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new_sandbox->request_arrival_timestamp = sandbox_request->request_arrival_timestamp;
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/* Initialize the sandbox's context, stack, and instruction pointer */
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arch_context_init(&(*sandbox)->ctxt, (reg_t)current_sandbox_main,
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(reg_t)((*sandbox)->stack_start + (*sandbox)->stack_size));
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arch_context_init(&new_sandbox->ctxt, (reg_t)current_sandbox_main,
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(reg_t)(new_sandbox->stack_start + new_sandbox->stack_size));
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/* TODO: What does it mean if there isn't a socket_address? Shouldn't this be a hard requirement?
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It seems that only the socket descriptor is used to send response */
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const struct sockaddr *socket_address = sandbox_request->socket_address;
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if (socket_address) memcpy(&(*sandbox)->client_address, socket_address, sizeof(struct sockaddr));
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if (socket_address) memcpy(&new_sandbox->client_address, socket_address, sizeof(struct sockaddr));
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/* Initialize file descriptors to -1 */
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for (int i = 0; i < SANDBOX_MAX_IO_HANDLE_COUNT; i++) (*sandbox)->io_handles[i].file_descriptor = -1;
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for (int i = 0; i < SANDBOX_MAX_IO_HANDLE_COUNT; i++) new_sandbox->io_handles[i].file_descriptor = -1;
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/* Initialize Parsec control structures (used by Completion Queue) */
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ps_list_init_d(*sandbox);
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ps_list_init_d(new_sandbox);
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free(sandbox_request);
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rc = 0;
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done:
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return rc;
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return new_sandbox;
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err_stack_allocation_failed:
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sandbox_free(*sandbox);
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sandbox_free(new_sandbox);
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err_memory_allocation_failed:
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err:
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perror(error_message);
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rc = -1;
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new_sandbox = NULL;
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goto done;
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}
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