fix: correct interrupt logic on sandbox switch

main
Sean McBride 4 years ago
parent b381077b13
commit fa8e8628eb

@ -44,11 +44,12 @@ static __thread bool worker_thread_is_in_callback;
static inline void static inline void
worker_thread_switch_to_sandbox(struct sandbox *next_sandbox) worker_thread_switch_to_sandbox(struct sandbox *next_sandbox)
{ {
/* Assumption: The caller disables interrupts */
assert(software_interrupt_is_disabled);
arch_context_t *next_register_context = NULL; arch_context_t *next_register_context = NULL;
if (next_sandbox != NULL) next_register_context = &next_sandbox->ctxt; if (next_sandbox != NULL) next_register_context = &next_sandbox->ctxt;
software_interrupt_disable();
/* Get the old sandbox we're switching from */ /* Get the old sandbox we're switching from */
struct sandbox *previous_sandbox = current_sandbox_get(); struct sandbox *previous_sandbox = current_sandbox_get();
arch_context_t *previous_register_context = NULL; arch_context_t *previous_register_context = NULL;
@ -68,9 +69,9 @@ worker_thread_switch_to_sandbox(struct sandbox *next_sandbox)
/* If the current sandbox we're switching from is in a SANDBOX_RETURNED state, add to completion queue */ /* If the current sandbox we're switching from is in a SANDBOX_RETURNED state, add to completion queue */
if (previous_sandbox != NULL && previous_sandbox->state == SANDBOX_RETURNED) { if (previous_sandbox != NULL && previous_sandbox->state == SANDBOX_RETURNED) {
local_completion_queue_add(previous_sandbox); panic("Unexpectedly returned to a sandbox in a RETURNED state\n");
} else if (previous_sandbox != NULL) { } else if (previous_sandbox != NULL) {
debuglog("Switched away from sandbox is state %d\n", previous_sandbox->state); debuglog("Resumed a sandbox in state %d\n", previous_sandbox->state);
} }
software_interrupt_enable(); software_interrupt_enable();
@ -114,7 +115,6 @@ worker_thread_block_current_sandbox(void)
struct sandbox *next_sandbox = local_runqueue_get_next(); struct sandbox *next_sandbox = local_runqueue_get_next();
debuglog("[%p: %next_sandbox, %p: %next_sandbox]\n", previous_sandbox, previous_sandbox->module->name, debuglog("[%p: %next_sandbox, %p: %next_sandbox]\n", previous_sandbox, previous_sandbox->module->name,
next_sandbox, next_sandbox ? next_sandbox->module->name : ""); next_sandbox, next_sandbox ? next_sandbox->module->name : "");
software_interrupt_enable();
worker_thread_switch_to_sandbox(next_sandbox); worker_thread_switch_to_sandbox(next_sandbox);
} }
@ -200,9 +200,11 @@ worker_thread_main(void *return_code)
software_interrupt_disable(); software_interrupt_disable();
next_sandbox = local_runqueue_get_next(); next_sandbox = local_runqueue_get_next();
if (next_sandbox != NULL) {
worker_thread_switch_to_sandbox(next_sandbox);
} else {
software_interrupt_enable(); software_interrupt_enable();
};
if (next_sandbox != NULL) worker_thread_switch_to_sandbox(next_sandbox);
local_completion_queue_free(); local_completion_queue_free();
} }
@ -221,18 +223,16 @@ worker_thread_on_sandbox_exit(sandbox_t *exiting_sandbox)
{ {
assert(exiting_sandbox); assert(exiting_sandbox);
/* TODO: I do not understand when software interrupts must be disabled? */
software_interrupt_disable();
local_runqueue_delete(exiting_sandbox);
exiting_sandbox->state = SANDBOX_RETURNED;
software_interrupt_enable();
/* Because the stack is still in use, only unmap linear memory and defer free resources until "main /* Because the stack is still in use, only unmap linear memory and defer free resources until "main
function execution" */ function execution" */
errno = 0; errno = 0;
int rc = munmap(exiting_sandbox->linear_memory_start, SBOX_MAX_MEM + PAGE_SIZE); int rc = munmap(exiting_sandbox->linear_memory_start, SBOX_MAX_MEM + PAGE_SIZE);
if (rc == -1) panic("worker_thread_on_sandbox_exit - munmap failed with errno - %s\n", strerror(errno)); if (rc == -1) panic("worker_thread_on_sandbox_exit - munmap failed with errno - %s\n", strerror(errno));
/* TODO: I do not understand when software interrupts must be disabled? */
software_interrupt_disable();
local_runqueue_delete(exiting_sandbox);
exiting_sandbox->state = SANDBOX_RETURNED;
local_completion_queue_add(exiting_sandbox); local_completion_queue_add(exiting_sandbox);
/* This should force return to main event loop */ /* This should force return to main event loop */

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