fix: correct PQ bug

main
Sean McBride 4 years ago
parent 3d91c104f3
commit d3e085c64e

@ -12,6 +12,12 @@
* Private Helper Functions *
***************************/
static inline void
priority_queue_update_highest_priority(struct priority_queue *self, const uint64_t priority)
{
self->highest_priority = priority;
}
/**
* Adds a value to the end of the binary heap
* @param self the priority queue
@ -27,7 +33,7 @@ priority_queue_append(struct priority_queue *self, void *new_item)
int rc;
/* Add one and prefix because we use 1-based indices in our backing array */
if (unlikely(self->size + 1 > self->capacity)) panic("PQ overflow");
if (self->size + 1 == self->capacity) goto err_enospc;
self->items[++self->size] = new_item;
@ -67,7 +73,7 @@ priority_queue_percolate_up(struct priority_queue *self)
/* If there's only one element, set memoized lookup and early out */
if (self->size == 1) {
self->highest_priority = self->get_priority_fn(self->items[1]);
priority_queue_update_highest_priority(self, self->get_priority_fn(self->items[1]));
return;
}
@ -78,7 +84,7 @@ priority_queue_percolate_up(struct priority_queue *self)
self->items[i / 2] = self->items[i];
self->items[i] = temp;
/* If percolated to highest priority, update highest priority */
if (i / 2 == 1) self->highest_priority = self->get_priority_fn(self->items[1]);
if (i / 2 == 1) priority_queue_update_highest_priority(self, self->get_priority_fn(self->items[1]));
}
}
@ -89,7 +95,7 @@ priority_queue_percolate_up(struct priority_queue *self)
* @returns the index of the smallest child
*/
static inline int
priority_queue_find_smallest_child(struct priority_queue *self, int parent_index)
priority_queue_find_smallest_child(struct priority_queue *self, const int parent_index)
{
assert(self != NULL);
assert(parent_index >= 1 && parent_index <= self->size);
@ -130,6 +136,8 @@ priority_queue_percolate_down(struct priority_queue *self, int parent_index)
assert(runtime_is_worker());
assert(!software_interrupt_is_enabled());
bool update_highest_value = parent_index == 1;
int left_child_index = 2 * parent_index;
while (left_child_index >= 2 && left_child_index <= self->size) {
int smallest_child_index = priority_queue_find_smallest_child(self, parent_index);
@ -147,11 +155,11 @@ priority_queue_percolate_down(struct priority_queue *self, int parent_index)
}
/* Update memoized value if we touched the head */
if (parent_index == 1) {
if (update_highest_value) {
if (!priority_queue_is_empty(self)) {
self->highest_priority = self->get_priority_fn(self->items[1]);
priority_queue_update_highest_priority(self, self->get_priority_fn(self->items[1]));
} else {
self->highest_priority = ULONG_MAX;
priority_queue_update_highest_priority(self, ULONG_MAX);
}
}
}
@ -174,13 +182,15 @@ priority_queue_initialize(size_t capacity, bool use_lock, priority_queue_get_pri
assert(!runtime_is_worker() || !software_interrupt_is_enabled());
/* Add one to capacity because this data structure ignores the element at 0 */
struct priority_queue *self = calloc(sizeof(struct priority_queue) + sizeof(void *) * (capacity + 1), 1);
size_t one_based_capacity = capacity + 1;
struct priority_queue *self = calloc(sizeof(struct priority_queue) + sizeof(void *) * one_based_capacity, 1);
/* We're assuming a min-heap implementation, so set to larget possible value */
self->highest_priority = ULONG_MAX;
priority_queue_update_highest_priority(self, ULONG_MAX);
self->size = 0;
self->capacity = capacity;
self->capacity = one_based_capacity; // Add one because we skip element 0
self->get_priority_fn = get_priority_fn;
self->use_lock = use_lock;
@ -368,9 +378,9 @@ priority_queue_dequeue_if_earlier_nolock(struct priority_queue *self, void **deq
/* Update the highest priority */
if (!priority_queue_is_empty(self)) {
self->highest_priority = self->get_priority_fn(self->items[1]);
priority_queue_update_highest_priority(self, self->get_priority_fn(self->items[1]));
} else {
self->highest_priority = ULONG_MAX;
priority_queue_update_highest_priority(self, ULONG_MAX);
}
return_code = 0;

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