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328 lines
9.2 KiB
328 lines
9.2 KiB
#include <assert.h>
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#include <errno.h>
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#include <limits.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "panic.h"
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#include "priority_queue.h"
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/****************************
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* Private Helper Functions *
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***************************/
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/**
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* Adds a value to the end of the binary heap
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* @param self the priority queue
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* @param new_item the value we are adding
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* @return 0 on success. -ENOSPC when priority queue is full
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*/
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static inline int
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priority_queue_append(struct priority_queue *self, void *new_item)
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{
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assert(self != NULL);
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assert(ck_spinlock_mcs_locked(&self->queue));
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if (self->first_free >= MAX) return -ENOSPC;
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self->items[self->first_free++] = new_item;
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return 0;
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}
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/**
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* Shifts an appended value upwards to restore heap structure property
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* @param self the priority queue
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*/
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static inline void
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priority_queue_percolate_up(struct priority_queue *self)
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{
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assert(self != NULL);
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assert(self->get_priority_fn != NULL);
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assert(ck_spinlock_mcs_locked(&self->queue));
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for (int i = self->first_free - 1;
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i / 2 != 0 && self->get_priority_fn(self->items[i]) < self->get_priority_fn(self->items[i / 2]); i /= 2) {
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assert(self->get_priority_fn(self->items[i]) != ULONG_MAX);
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void *temp = self->items[i / 2];
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self->items[i / 2] = self->items[i];
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self->items[i] = temp;
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/* If percolated to highest priority, update highest priority */
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if (i / 2 == 1) self->highest_priority = self->get_priority_fn(self->items[1]);
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}
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}
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/**
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* Returns the index of a node's smallest child
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* @param self the priority queue
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* @param parent_index
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* @returns the index of the smallest child
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*/
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static inline int
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priority_queue_find_smallest_child(struct priority_queue *self, int parent_index)
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{
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assert(self != NULL);
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assert(parent_index >= 1 && parent_index < self->first_free);
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assert(self->get_priority_fn != NULL);
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assert(ck_spinlock_mcs_locked(&self->queue));
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int left_child_index = 2 * parent_index;
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int right_child_index = 2 * parent_index + 1;
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assert(self->items[left_child_index] != NULL);
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/* If we don't have a right child or the left child is smaller, return it */
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if (right_child_index == self->first_free) {
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return left_child_index;
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} else if (self->get_priority_fn(self->items[left_child_index])
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< self->get_priority_fn(self->items[right_child_index])) {
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return left_child_index;
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} else {
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/* Otherwise, return the right child */
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return right_child_index;
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}
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}
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/**
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* Shifts the top of the heap downwards. Used after placing the last value at
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* the top
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* @param self the priority queue
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*/
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static inline void
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priority_queue_percolate_down(struct priority_queue *self, int parent_index)
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{
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assert(self != NULL);
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assert(self->get_priority_fn != NULL);
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assert(ck_spinlock_mcs_locked(&self->queue));
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int left_child_index = 2 * parent_index;
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while (left_child_index >= 2 && left_child_index < self->first_free) {
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int smallest_child_index = priority_queue_find_smallest_child(self, parent_index);
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/* Once the parent is equal to or less than its smallest child, break; */
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if (self->get_priority_fn(self->items[parent_index])
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<= self->get_priority_fn(self->items[smallest_child_index]))
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break;
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/* Otherwise, swap and continue down the tree */
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void *temp = self->items[smallest_child_index];
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self->items[smallest_child_index] = self->items[parent_index];
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self->items[parent_index] = temp;
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parent_index = smallest_child_index;
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left_child_index = 2 * parent_index;
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}
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}
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/**
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* Checks if a priority queue is empty
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* @param self the priority queue to check
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* @returns true if empty, else otherwise
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*/
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static inline bool
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priority_queue_is_empty_locked(struct priority_queue *self)
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{
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assert(self != NULL);
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assert(ck_spinlock_mcs_locked(&self->queue));
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return self->first_free == 1;
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}
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/*********************
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* Public API *
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********************/
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/**
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* Initialized the Priority Queue Data structure
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* @param self the priority_queue to initialize
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* @param get_priority_fn pointer to a function that returns the priority of an element
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*/
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void
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priority_queue_initialize(struct priority_queue *self, priority_queue_get_priority_fn_t get_priority_fn)
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{
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assert(self != NULL);
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assert(get_priority_fn != NULL);
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memset(self->items, 0, sizeof(void *) * MAX);
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ck_spinlock_mcs_init(&self->queue);
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self->first_free = 1;
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self->get_priority_fn = get_priority_fn;
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/* We're assuming a min-heap implementation, so set to larget possible value */
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self->highest_priority = ULONG_MAX;
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}
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/**
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* @param self the priority_queue
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* @returns the number of elements in the priority queue
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*/
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int
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priority_queue_length(struct priority_queue *self)
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{
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assert(self != NULL);
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struct ck_spinlock_mcs lock;
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uint64_t pre = __getcycles();
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ck_spinlock_mcs_lock(&self->queue, &lock);
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worker_thread_lock_duration += (__getcycles() - pre);
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int length = self->first_free - 1;
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ck_spinlock_mcs_unlock(&self->queue, &lock);
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return length;
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}
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/**
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* @param self - the priority queue we want to add to
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* @param value - the value we want to add
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* @returns 0 on success. -ENOSPC on full.
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*/
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int
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priority_queue_enqueue(struct priority_queue *self, void *value)
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{
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assert(self != NULL);
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struct ck_spinlock_mcs lock;
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uint64_t pre = __getcycles();
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ck_spinlock_mcs_lock(&self->queue, &lock);
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worker_thread_lock_duration += (__getcycles() - pre);
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if (priority_queue_append(self, value) == -ENOSPC) return -ENOSPC;
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/* If this is the first element we add, update the highest priority */
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if (self->first_free == 2) {
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self->highest_priority = self->get_priority_fn(value);
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} else {
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priority_queue_percolate_up(self);
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}
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ck_spinlock_mcs_unlock(&self->queue, &lock);
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return 0;
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}
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/**
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* @param self - the priority queue we want to delete from
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* @param value - the value we want to delete
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* @returns 0 on success. -1 on not found
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*/
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int
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priority_queue_delete(struct priority_queue *self, void *value)
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{
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assert(self != NULL);
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struct ck_spinlock_mcs lock;
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uint64_t pre = __getcycles();
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ck_spinlock_mcs_lock(&self->queue, &lock);
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worker_thread_lock_duration += (__getcycles() - pre);
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bool did_delete = false;
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for (int i = 1; i < self->first_free; i++) {
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if (self->items[i] == value) {
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self->items[i] = self->items[--self->first_free];
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self->items[self->first_free] = NULL;
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priority_queue_percolate_down(self, i);
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did_delete = true;
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}
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}
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ck_spinlock_mcs_unlock(&self->queue, &lock);
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if (!did_delete) return -1;
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return 0;
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}
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/**
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* @param self - the priority queue we want to add to
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* @param dequeued_element a pointer to set to the dequeued element
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* @returns RC 0 if successfully set dequeued_element, -ENOENT if empty, -EAGAIN if unable to take lock
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*/
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int
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priority_queue_dequeue(struct priority_queue *self, void **dequeued_element)
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{
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assert(self != NULL);
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assert(dequeued_element != NULL);
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assert(self->get_priority_fn != NULL);
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int return_code;
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struct ck_spinlock_mcs lock;
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uint64_t pre = __getcycles();
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if (ck_spinlock_mcs_trylock(&self->queue, &lock) == false) {
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worker_thread_lock_duration += (__getcycles() - pre);
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return_code = -EAGAIN;
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goto done;
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};
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worker_thread_lock_duration += (__getcycles() - pre);
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if (priority_queue_is_empty_locked(self)) {
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return_code = -ENOENT;
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goto release_lock;
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}
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*dequeued_element = self->items[1];
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self->items[1] = self->items[--self->first_free];
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self->items[self->first_free] = NULL;
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/* Because of 1-based indices, first_free is 2 when there is only one element */
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if (self->first_free > 2) priority_queue_percolate_down(self, 1);
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/* Update the highest priority */
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if (!priority_queue_is_empty_locked(self)) {
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self->highest_priority = self->get_priority_fn(self->items[1]);
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} else {
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self->highest_priority = ULONG_MAX;
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}
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return_code = 0;
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release_lock:
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ck_spinlock_mcs_unlock(&self->queue, &lock);
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done:
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return return_code;
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}
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/**
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* Returns the top of the priority queue without removing it
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* @param self - the priority queue we want to add to
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* @param dequeued_element a pointer to set to the top element
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* @returns RC 0 if successfully set dequeued_element, -ENOENT if empty, -EAGAIN if unable to take lock
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*/
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int
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priority_queue_top(struct priority_queue *self, void **dequeued_element)
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{
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assert(self != NULL);
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assert(dequeued_element != NULL);
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assert(self->get_priority_fn != NULL);
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int return_code;
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struct ck_spinlock_mcs lock;
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uint64_t pre = __getcycles();
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if (ck_spinlock_mcs_trylock(&self->queue, &lock) == false) {
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worker_thread_lock_duration += (__getcycles() - pre);
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return_code = -EAGAIN;
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goto done;
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};
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worker_thread_lock_duration += (__getcycles() - pre);
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if (priority_queue_is_empty_locked(self)) {
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return_code = -ENOENT;
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goto release_lock;
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}
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*dequeued_element = self->items[1];
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return_code = 0;
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release_lock:
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ck_spinlock_mcs_unlock(&self->queue, &lock);
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done:
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return return_code;
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}
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/**
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* Peek at the priority of the highest priority task without having to take the lock
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* Because this is a min-heap PQ, the highest priority is the lowest 64-bit integer
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* This is used to store an absolute deadline
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* @returns value of highest priority value in queue or ULONG_MAX if empty
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*/
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uint64_t
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priority_queue_peek(struct priority_queue *self)
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{
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return self->highest_priority;
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}
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