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#pragma once
#include <assert.h>
#include <stdint.h>
#include "arch/getcycles.h"
#include "local_runqueue.h"
#include "sandbox_types.h"
#include "sandbox_state.h"
#include "sandbox_state_history.h"
/**
* Transitions a sandbox to the SANDBOX_ASLEEP state.
* This occurs when a sandbox is executing and it makes a blocking API call of some kind.
* Automatically removes the sandbox from the runqueue
* @param sandbox the blocking sandbox
* @param last_state the state the sandbox is transitioning from. This is expressed as a constant to
* enable the compiler to perform constant propagation optimizations.
*/
static inline void
sandbox_set_as_asleep(struct sandbox *sandbox, sandbox_state_t last_state)
{
assert(sandbox);
sandbox->state = SANDBOX_ASLEEP;
uint64_t now = __getcycles();
switch (last_state) {
case SANDBOX_RUNNING_SYS: {
local_runqueue_delete(sandbox);
break;
}
default: {
panic("Sandbox %lu | Illegal transition from %s to Blocked\n", sandbox->id,
sandbox_state_stringify(last_state));
}
}
/* State Change Bookkeeping */
assert(now > sandbox->timestamp_of.last_state_change);
sandbox->duration_of_state[last_state] += (now - sandbox->timestamp_of.last_state_change);
sandbox->timestamp_of.last_state_change = now;
sandbox_state_history_append(&sandbox->state_history, SANDBOX_ASLEEP);
sandbox_state_totals_increment(SANDBOX_ASLEEP);
sandbox_state_totals_decrement(last_state);
}
static inline void
sandbox_sleep(struct sandbox *sandbox)
{
assert(sandbox->state == SANDBOX_RUNNING_SYS);
sandbox_set_as_asleep(sandbox, SANDBOX_RUNNING_SYS);
}