#pragma once #include #include #include #include #include "lock.h" #include "xmalloc.h" /* Simple K-V store based on The Practice of Programming by Kernighan and Pike */ /* Bucket count is sized to be a prime that is approximately 20% larger than the desired capacity (6k keys) */ #define MAP_BUCKET_COUNT 7907 #define MAP_HASH jenkins_hash struct map_node { struct map_node *next; uint8_t *key; uint8_t *value; uint32_t key_len; uint32_t value_len; uint32_t hash; }; struct map_bucket { lock_t lock; struct map_node *head; }; struct map { struct map_bucket buckets[MAP_BUCKET_COUNT]; }; static inline void map_init(struct map *restrict map) { for (int i = 0; i < MAP_BUCKET_COUNT; i++) { map->buckets[i].head = NULL; lock_init(&map->buckets[i].lock); } }; /* See https://en.wikipedia.org/wiki/Jenkins_hash_function */ static inline uint32_t jenkins_hash(uint8_t *key, uint32_t key_len) { uint32_t i = 0; uint32_t hash = 0; while (i != key_len) { hash += key[i++]; hash += hash << 10; hash ^= hash >> 6; } hash += hash << 3; hash ^= hash >> 11; hash += hash << 15; return hash; } static inline uint8_t * map_get(struct map *map, uint8_t *key, uint32_t key_len, uint32_t *ret_value_len) { uint8_t *value = NULL; uint32_t hash = MAP_HASH(key, key_len); struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT]; lock_node_t node = {}; lock_lock(&bucket->lock, &node); for (struct map_node *node = bucket->head; node != NULL; node = node->next) { if (node->hash == hash) { value = node->value; *ret_value_len = node->value_len; goto DONE; } } if (value == NULL) *ret_value_len = 0; DONE: lock_unlock(&bucket->lock, &node); return value; } static inline bool map_set(struct map *map, uint8_t *key, uint32_t key_len, uint8_t *value, uint32_t value_len) { bool did_set = false; uint32_t hash = MAP_HASH(key, key_len); struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT]; lock_node_t node; lock_lock(&bucket->lock, &node); for (struct map_node *node = bucket->head; node != NULL; node = node->next) { if (node->hash == hash) goto DONE; } struct map_node *new_node = (struct map_node *)xmalloc(sizeof(struct map_node)); *(new_node) = (struct map_node){ .hash = hash, .key = xmalloc(key_len), .key_len = key_len, .value = xmalloc(value_len), .value_len = value_len, .next = bucket->head }; // Copy Key and Value memcpy(new_node->key, key, key_len); memcpy(new_node->value, value, value_len); bucket->head = new_node; did_set = true; DONE: lock_unlock(&bucket->lock, &node); return did_set; } /** * @returns boolean if node was deleted or not */ static inline bool map_delete(struct map *map, uint8_t *key, uint32_t key_len) { bool did_delete = false; uint32_t hash = MAP_HASH(key, key_len); struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT]; lock_node_t node; lock_lock(&bucket->lock, &node); struct map_node *prev = bucket->head; if (prev != NULL && prev->hash == hash) { bucket->head = prev->next; free(prev->key); free(prev->value); free(prev); did_delete = true; goto DONE; } for (struct map_node *node = prev->next; node != NULL; prev = node, node = node->next) { prev->next = node->next; free(node->key); free(node->value); free(node); did_delete = true; goto DONE; } DONE: lock_unlock(&bucket->lock, &node); return did_delete; } static inline void map_upsert(struct map *map, uint8_t *key, uint32_t key_len, uint8_t *value, uint32_t value_len) { uint32_t hash = MAP_HASH(key, key_len); struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT]; lock_node_t node; lock_lock(&bucket->lock, &node); for (struct map_node *node = bucket->head; node != NULL; node = node->next) { if (node->hash == hash) { node->value_len = value_len; node->value = realloc(node->value, value_len); assert(node->value); memcpy(node->value, value, value_len); goto DONE; } } struct map_node *new_node = (struct map_node *)xmalloc(sizeof(struct map_node)); *(new_node) = (struct map_node){ .hash = hash, .key = xmalloc(key_len), .key_len = key_len, .value = xmalloc(value_len), .value_len = value_len, .next = bucket->head }; assert(new_node->key); assert(new_node->value); // Copy Key and Value memcpy(new_node->key, key, key_len); memcpy(new_node->value, value, value_len); bucket->head = new_node; DONE: lock_unlock(&bucket->lock, &node); }