#pragma once #include #include #include "arch/getcycles.h" #include "local_runqueue.h" #include "sandbox_types.h" #include "sandbox_state.h" #include "sandbox_state_history.h" /** * Transitions a sandbox to the SANDBOX_ASLEEP state. * This occurs when a sandbox is executing and it makes a blocking API call of some kind. * Automatically removes the sandbox from the runqueue * @param sandbox the blocking sandbox * @param last_state the state the sandbox is transitioning from. This is expressed as a constant to * enable the compiler to perform constant propagation optimizations. */ static inline void sandbox_set_as_asleep(struct sandbox *sandbox, sandbox_state_t last_state) { assert(sandbox); sandbox->state = SANDBOX_ASLEEP; uint64_t now = __getcycles(); switch (last_state) { case SANDBOX_RUNNING_SYS: { local_runqueue_delete(sandbox); break; } default: { panic("Sandbox %lu | Illegal transition from %s to Blocked\n", sandbox->id, sandbox_state_stringify(last_state)); } } /* State Change Bookkeeping */ assert(now > sandbox->timestamp_of.last_state_change); sandbox->duration_of_state[last_state] += (now - sandbox->timestamp_of.last_state_change); sandbox->timestamp_of.last_state_change = now; sandbox_state_history_append(&sandbox->state_history, SANDBOX_ASLEEP); sandbox_state_totals_increment(SANDBOX_ASLEEP); sandbox_state_totals_decrement(last_state); } static inline void sandbox_sleep(struct sandbox *sandbox) { assert(sandbox->state == SANDBOX_RUNNING_SYS); sandbox_set_as_asleep(sandbox, SANDBOX_RUNNING_SYS); }