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#include <global_request_scheduler.h>
#include "priority_queue.h"
static struct priority_queue global_request_scheduler_minheap;
/**
* Pushes a sandbox request to the global deque
* @param sandbox_request
* @returns pointer to request if added. NULL otherwise
*/
static sandbox_request_t *
global_request_scheduler_minheap_add(void *sandbox_request)
{
int return_code = priority_queue_enqueue(&global_request_scheduler_minheap, sandbox_request, "Request");
if (return_code == -1) {
printf("Request Queue is full\n");
exit(EXIT_FAILURE);
}
if (return_code != 0) return NULL;
return sandbox_request;
}
/**
*
* @returns A Sandbox Request or NULL
*/
static sandbox_request_t *
global_request_scheduler_minheap_remove(void)
{
return (sandbox_request_t *)priority_queue_dequeue(&global_request_scheduler_minheap, "Request");
}
/**
*
* @returns A Sandbox Request or NULL
*/
static uint64_t
global_request_scheduler_minheap_peek(void)
{
return priority_queue_peek(&global_request_scheduler_minheap);
}
uint64_t
sandbox_request_get_priority_fn(void *element)
{
sandbox_request_t *sandbox_request = (sandbox_request_t *)element;
return sandbox_request->absolute_deadline;
};
/**
* Initializes the variant and registers against the polymorphic interface
*/
void
global_request_scheduler_minheap_initialize()
{
priority_queue_initialize(&global_request_scheduler_minheap, sandbox_request_get_priority_fn);
struct global_request_scheduler_config config = { .add_fn = global_request_scheduler_minheap_add,
.remove_fn = global_request_scheduler_minheap_remove,
.peek_fn = global_request_scheduler_minheap_peek };
global_request_scheduler_initialize(&config);
}