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#pragma once
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
#include "arch/context.h"
#include "current_sandbox.h"
#include "sandbox_types.h"
#include "sandbox_functions.h"
#include "software_interrupt.h"
/**
* @brief Switches to the base context, placing the current sandbox on the completion queue if in RETURNED state
*/
static inline void
current_sandbox_yield()
{
assert(!software_interrupt_is_enabled());
struct sandbox *current_sandbox = current_sandbox_get();
#ifndef NDEBUG
if (current_sandbox != NULL) {
assert(current_sandbox->state < SANDBOX_STATE_COUNT);
assert(current_sandbox->stack_size == current_sandbox->module->stack_size);
}
#endif
/* Assumption: Base Context should never switch to Base Context */
assert(current_sandbox != NULL);
struct arch_context *current_context = &current_sandbox->ctxt;
assert(current_context != &worker_thread_base_context);
#ifdef LOG_CONTEXT_SWITCHES
debuglog("Sandbox %lu (@%p) (%s) > Base Context (@%p) (%s)\n", current_sandbox->id, current_context,
arch_context_variant_print(current_sandbox->ctxt.variant), &worker_thread_base_context,
arch_context_variant_print(worker_thread_base_context.variant));
#endif
sandbox_exit(current_sandbox);
current_sandbox_set(NULL);
assert(worker_thread_base_context.variant == ARCH_CONTEXT_VARIANT_FAST);
runtime_worker_threads_deadline[worker_thread_idx] = UINT64_MAX;
arch_context_switch(current_context, &worker_thread_base_context);
software_interrupt_enable();
}