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sledge-1/runtime/src/local_runqueue_list.c

114 lines
3.1 KiB

#include "client_socket.h"
#include "local_runqueue_list.h"
#include "local_runqueue.h"
#include "global_request_scheduler.h"
__thread static struct ps_list_head local_runqueue_list;
bool
local_runqueue_list_is_empty()
{
return ps_list_head_empty(&local_runqueue_list);
}
/* Get the sandbox at the head of the thread local runqueue */
struct sandbox *
local_runqueue_list_get_head()
{
return ps_list_head_first_d(&local_runqueue_list, struct sandbox);
}
/**
* Removes the thread from the thread-local runqueue
* @param sandbox sandbox
*/
void
local_runqueue_list_remove(struct sandbox *sandbox_to_remove)
{
ps_list_rem_d(sandbox_to_remove);
}
struct sandbox *
local_runqueue_list_remove_and_return()
{
struct sandbox *sandbox_to_remove = ps_list_head_first_d(&local_runqueue_list, struct sandbox);
ps_list_rem_d(sandbox_to_remove);
return sandbox_to_remove;
}
/**
* Execute the sandbox at the head of the thread local runqueue
* If the runqueue is empty, pull a fresh batch of sandbox requests, instantiate them, and then execute the new head
* @return the sandbox to execute or NULL if none are available
*/
struct sandbox *
local_runqueue_list_get_next()
{
struct sandbox_request *sandbox_request;
// If our local runqueue is empty, try to pull and allocate a sandbox request from the global request scheduler
if (local_runqueue_is_empty()) {
if (global_request_scheduler_remove(&sandbox_request) < 0) goto err;
struct sandbox *sandbox = sandbox_allocate(sandbox_request);
if (!sandbox) goto err_allocate;
sandbox->state = SANDBOX_RUNNABLE;
local_runqueue_add(sandbox);
done:
return sandbox;
err_allocate:
client_socket_send(sandbox_request->socket_descriptor, 503);
client_socket_close(sandbox_request->socket_descriptor, &sandbox->client_address);
free(sandbox_request);
err:
sandbox = NULL;
goto done;
}
/* Execute Round Robin Scheduling Logic */
struct sandbox *next_sandbox = local_runqueue_list_remove_and_return();
assert(next_sandbox->state != SANDBOX_RETURNED);
local_runqueue_add(next_sandbox);
return next_sandbox;
}
/**
* Append a sandbox to the runqueue
* @returns the appended sandbox
*/
void
local_runqueue_list_append(struct sandbox *sandbox_to_append)
{
assert(ps_list_singleton_d(sandbox_to_append));
ps_list_head_append_d(&local_runqueue_list, sandbox_to_append);
}
/**
* Conditionally checks to see if current sandbox should be preempted.
* FIFO doesn't preempt, so just return.
*/
void
local_runqueue_list_preempt(ucontext_t *user_context)
{
return;
}
void
local_runqueue_list_initialize()
{
ps_list_head_init(&local_runqueue_list);
/* Register Function Pointers for Abstract Scheduling API */
struct local_runqueue_config config = { .add_fn = local_runqueue_list_append,
.is_empty_fn = local_runqueue_list_is_empty,
.delete_fn = local_runqueue_list_remove,
.get_next_fn = local_runqueue_list_get_next,
.preempt_fn = local_runqueue_list_preempt };
local_runqueue_initialize(&config);
};