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sledge-1/runtime/include/client_socket.h

66 lines
1.3 KiB

#pragma once
#include <errno.h>
#include <unistd.h>
#include <string.h>
#include "panic.h"
#include "debuglog.h"
#include "http_response.h"
#include "http_total.h"
#include "runtime.h"
#include "worker_thread.h"
static inline void
client_socket_close(int client_socket)
{
if (close(client_socket) < 0) debuglog("Error closing client socket - %s", strerror(errno));
}
/**
* Rejects request due to admission control or error
* @param client_socket - the client we are rejecting
* @param status_code - either 503 or 400
*/
static inline int
client_socket_send(int client_socket, int status_code)
{
const char *response;
int rc;
switch (status_code) {
case 503:
response = HTTP_RESPONSE_503_SERVICE_UNAVAILABLE;
http_total_increment_5XX();
break;
case 400:
response = HTTP_RESPONSE_400_BAD_REQUEST;
http_total_increment_4XX();
break;
default:
panic("%d is not a valid status code\n", status_code);
}
int sent = 0;
int to_send = strlen(response);
while (sent < to_send) {
rc = write(client_socket, &response[sent], to_send - sent);
if (rc < 0) {
if (errno == EAGAIN) { debuglog("Unexpectedly blocking on write of %s\n", response); }
goto send_err;
}
sent += rc;
};
rc = 0;
done:
return rc;
send_err:
debuglog("Error sending to client: %s", strerror(errno));
rc = -1;
goto done;
}