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sledge-1/runtime/include/worker_thread.h

59 lines
1.5 KiB

#pragma once
#include <uv.h>
#include "types.h"
extern __thread uv_loop_t worker_thread_uvio_handle;
void *worker_thread_main(void *return_code);
/**
* Translates WASM offsets into runtime VM pointers
* @param offset an offset into the WebAssembly linear memory
* @param bounds_check the size of the thing we are pointing to
* @return void pointer to something in WebAssembly linear memory
*/
static inline void *
worker_thread_get_memory_ptr_void(uint32_t offset, uint32_t bounds_check)
{
return (void *)get_memory_ptr_for_runtime(offset, bounds_check);
}
/**
* Get a single-byte extended ASCII character from WebAssembly linear memory
* @param offset an offset into the WebAssembly linear memory
* @return char at the offset
*/
static inline char
worker_thread_get_memory_character(uint32_t offset)
{
return get_memory_ptr_for_runtime(offset, 1)[0];
}
/**
* Get a null-terminated String from WebAssembly linear memory
* @param offset an offset into the WebAssembly linear memory
* @param max_length the maximum expected length in characters
* @return pointer to the string or NULL if max_length is reached without finding null-terminator
*/
static inline char *
worker_thread_get_memory_string(uint32_t offset, uint32_t max_length)
{
for (int i = 0; i < max_length; i++) {
if (worker_thread_get_memory_character(offset + i) == '\0') {
return worker_thread_get_memory_ptr_void(offset, 1);
}
}
return NULL;
}
/**
* Get global libuv handle
*/
static inline uv_loop_t *
worker_thread_get_libuv_handle(void)
{
return &worker_thread_uvio_handle;
}