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320 lines
7.8 KiB
320 lines
7.8 KiB
#ifndef SFRT_SANDBOX_H
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#define SFRT_SANDBOX_H
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#include "ps_list.h"
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#include "module.h"
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#include "arch/context.h"
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#include "softint.h"
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#include <ucontext.h>
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#include <uv.h>
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#include "deque.h"
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#include <http.h>
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struct io_handle {
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int fd;
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struct stat s_cache;
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union uv_any_handle uvh;
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};
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typedef enum
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{
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SANDBOX_FREE,
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SANDBOX_RUNNABLE,
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SANDBOX_BLOCKED,
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SANDBOX_WOKEN, // for race in block()/wakeup()
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SANDBOX_RETURNED, // waiting for parent to read status?
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} sandbox_state_t;
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/*
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* This is the slowpath switch to a preempted sandbox!
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* SIGUSR1 on the current thread and restore mcontext there!
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*/
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extern void __attribute__((noreturn)) sandbox_switch_preempt(void);
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struct sandbox {
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sandbox_state_t state;
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void *linear_start; // after sandbox struct
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u32 linear_size; // from after sandbox struct
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u32 linear_max_size;
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u32 sb_size;
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void *stack_start; // guess we need a mechanism for stack allocation.
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u32 stack_size; // and to set the size of it.
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arch_context_t ctxt; // register context for context switch.
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// TODO: are all these necessary?
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u64 actual_deadline;
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u64 expected_deadline;
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u64 total_time;
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u64 remaining_time;
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u64 start_time;
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struct module *mod; // which module is this an instance of?
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i32 args_offset; // actual placement of args in the sandbox.
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void *args; // args from request, must be of module->nargs size.
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i32 retval;
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struct io_handle handles[SBOX_MAX_OPEN];
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struct sockaddr client; // client requesting connection!
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int csock;
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uv_tcp_t cuv;
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uv_shutdown_t cuvsr;
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http_parser hp;
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struct http_request rqi;
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struct http_response rsi;
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char * read_buf;
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ssize_t read_len, read_size;
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struct ps_list list;
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ssize_t rr_data_len; // <= max(mod->max_rr_sz)
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char req_resp_data[1]; // of rr_data_sz, following sandbox mem..
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} PAGE_ALIGNED;
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struct sandbox_request {
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struct module * mod;
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char * args;
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int sock;
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struct sockaddr *addr;
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u64 start_time; // cycles
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};
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typedef struct sandbox_request sbox_request_t;
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DEQUE_PROTOTYPE(sandbox, sbox_request_t *);
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// a runtime resource, malloc on this!
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struct sandbox *sandbox_alloc(struct module *mod, char *args, int sock, const struct sockaddr *addr, u64 start_time);
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// should free stack and heap resources.. also any I/O handles.
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void sandbox_free(struct sandbox *sbox);
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extern __thread struct sandbox *current_sandbox;
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// next_sandbox only used in SIGUSR1
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extern __thread arch_context_t *next_context;
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typedef struct sandbox sandbox_t;
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void sandbox_run(sbox_request_t *s);
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static inline sbox_request_t *
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sbox_request_alloc(
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struct module *mod,
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char *args,
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int sock,
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const struct sockaddr *addr,
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u64 start_time)
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{
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// sandbox_alloc seems to be
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sbox_request_t *s = malloc(sizeof(sbox_request_t));
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assert(s);
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s->mod = mod;
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s->args = args;
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s->sock = sock;
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s->addr = (struct sockaddr *)addr;
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s->start_time = start_time;
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sandbox_run(s);
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return s;
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}
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static inline struct sandbox *
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sandbox_current(void)
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{
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return current_sandbox;
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}
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static inline void
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sandbox_current_set(struct sandbox *sbox)
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{
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// FIXME: critical-section.
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current_sandbox = sbox;
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if (sbox == NULL) return;
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sandbox_lmbase = sbox->linear_start;
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sandbox_lmbound = sbox->linear_size;
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// TODO: module table or sandbox table?
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module_indirect_table = sbox->mod->indirect_table;
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}
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/**
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* @brief Safety checks around linear memory base and bounds and the Wasm function indirect table
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*/
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static inline void
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sandbox_current_check(void)
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{
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struct sandbox *c = sandbox_current();
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assert(c && c->linear_start == sandbox_lmbase && c->linear_size == sandbox_lmbound);
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assert(c->mod->indirect_table == module_indirect_table);
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}
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/**
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* @return the module of the current sandbox
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*/
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static inline struct module *
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sandbox_module(struct sandbox *s)
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{
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if (!s) return NULL;
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return s->mod;
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}
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extern void sandbox_local_end(struct sandbox *s);
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/**
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* @brief Switches to the next sandbox, placing the current sandbox of the completion queue if in RETURNED state
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* @param next The Sandbox Context to switch to or NULL
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* @return void
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*/
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static inline void
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sandbox_switch(struct sandbox *next_sandbox)
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{
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arch_context_t *next_register_context = next_sandbox == NULL ? NULL : &next_sandbox->ctxt;
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softint_disable();
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struct sandbox *current_sandbox = sandbox_current();
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arch_context_t *current_register_context = current_sandbox == NULL ? NULL : ¤t_sandbox->ctxt;
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sandbox_current_set(next_sandbox);
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// If the current sandbox we're switching from is in a RETURNED state, add to completion queue
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if (current_sandbox && current_sandbox->state == SANDBOX_RETURNED) sandbox_local_end(current_sandbox);
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next_context = next_register_context;
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arch_context_switch(current_register_context, next_register_context);
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softint_enable();
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}
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/**
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* @return the arguments of the current sandbox
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*/
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static inline char *
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sandbox_args(void)
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{
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struct sandbox *c = sandbox_current();
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return (char *)c->args;
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}
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// void sandbox_run(struct sandbox *s);
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void * sandbox_run_func(void *data);
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struct sandbox *sandbox_schedule(int interrupt);
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void sandbox_block(void);
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void sandbox_wakeup(sandbox_t *sb);
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// called in sandbox_entry() before and after fn() execution
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// for http request/response processing using uvio
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void sandbox_block_http(void);
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void sandbox_response(void);
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// should be the entry-point for each sandbox so it can do per-sandbox mem/etc init.
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// should have been called with stack allocated and sandbox_current() set!
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void sandbox_entry(void);
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void sandbox_exit(void);
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extern struct deque_sandbox *global_deque;
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extern pthread_mutex_t global_deque_mutex;
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static inline int
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sandbox_deque_push(sbox_request_t *s)
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{
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int ret;
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#if NCORES == 1
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pthread_mutex_lock(&global_deque_mutex);
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#endif
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ret = deque_push_sandbox(global_deque, &s);
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#if NCORES == 1
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pthread_mutex_unlock(&global_deque_mutex);
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#endif
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return ret;
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}
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static inline int
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sandbox_deque_pop(sbox_request_t **s)
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{
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int ret;
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#if NCORES == 1
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pthread_mutex_lock(&global_deque_mutex);
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#endif
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ret = deque_pop_sandbox(global_deque, s);
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#if NCORES == 1
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pthread_mutex_unlock(&global_deque_mutex);
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#endif
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return ret;
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}
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/**
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* @returns A Sandbox Request or NULL
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**/
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static inline sbox_request_t *
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sandbox_deque_steal(void)
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{
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sbox_request_t *s = NULL;
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#if NCORES == 1
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sandbox_deque_pop(&s);
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#else
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// TODO: check! is there a sandboxing thread on same core as udp-server thread?
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int r = deque_steal_sandbox(global_deque, &s);
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if (r) s = NULL;
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#endif
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return s;
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}
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static inline int
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io_handle_preopen(void)
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{
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struct sandbox *s = sandbox_current();
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int i;
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for (i = 0; i < SBOX_MAX_OPEN; i++) {
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if (s->handles[i].fd < 0) break;
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}
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if (i == SBOX_MAX_OPEN) return -1;
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s->handles[i].fd = SBOX_PREOPEN_MAGIC;
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memset(&s->handles[i].uvh, 0, sizeof(union uv_any_handle));
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return i;
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}
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static inline int
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io_handle_open(int fd)
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{
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struct sandbox *s = sandbox_current();
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if (fd < 0) return fd;
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int i = io_handle_preopen();
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s->handles[i].fd = fd; // well, per sandbox.. so synchronization necessary!
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return i;
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}
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static inline int
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io_handle_preopen_set(int idx, int fd)
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{
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struct sandbox *s = sandbox_current();
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if (idx >= SBOX_MAX_OPEN || idx < 0) return -1;
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if (fd < 0 || s->handles[idx].fd != SBOX_PREOPEN_MAGIC) return -1;
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s->handles[idx].fd = fd;
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return idx;
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}
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static inline int
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io_handle_fd(int idx)
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{
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struct sandbox *s = sandbox_current();
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if (idx >= SBOX_MAX_OPEN || idx < 0) return -1;
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return s->handles[idx].fd;
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}
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static inline void
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io_handle_close(int idx)
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{
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struct sandbox *s = sandbox_current();
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if (idx >= SBOX_MAX_OPEN || idx < 0) return;
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s->handles[idx].fd = -1;
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}
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static inline union uv_any_handle *
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io_handle_uv_get(int idx)
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{
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struct sandbox *s = sandbox_current();
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if (idx >= SBOX_MAX_OPEN || idx < 0) return NULL;
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return &s->handles[idx].uvh;
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}
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#endif /* SFRT_SANDBOX_H */
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