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sledge/runtime/include/sandbox.h

256 lines
5.6 KiB

#ifndef SFRT_SANDBOX_H
#define SFRT_SANDBOX_H
#include "ps_list.h"
#include "module.h"
#include "arch/context.h"
#include "softint.h"
#include <ucontext.h>
#include <uv.h>
#include "deque.h"
struct io_handle {
int fd;
struct stat s_cache;
union uv_any_handle uvh;
};
typedef enum {
SANDBOX_FREE,
SANDBOX_RUNNABLE,
SANDBOX_BLOCKED,
SANDBOX_WOKEN, //for race in block()/wakeup()
SANDBOX_RETURNED, //waiting for parent to read status?
} sandbox_state_t;
/*
* This is the slowpath switch to a preempted sandbox!
* SIGUSR1 on the current thread and restore mcontext there!
*/
extern void __attribute__((noreturn)) sandbox_switch_preempt(void);
struct sandbox {
sandbox_state_t state;
void *linear_start;
u32 linear_size;
u32 linear_max_size;
void *stack_start; // guess we need a mechanism for stack allocation.
u32 stack_size; // and to set the size of it.
arch_context_t ctxt; //register context for context switch.
// TODO: are all these necessary?
u64 actual_deadline;
u64 expected_deadline;
u64 total_time;
u64 remaining_time;
u64 start_time;
struct module *mod; //which module is this an instance of?
//struct indirect_table_entry indirect_table[INDIRECT_TABLE_SIZE];
i32 args_offset; //actual placement of args in the sandbox.
/* i32 ret_offset; //placement of return value(s) in the sandbox. */
void *args; // args from request, must be of module->nargs size.
i32 retval;
struct io_handle handles[SBOX_MAX_OPEN];
char *read_buf;
ssize_t read_len, read_size;
struct ps_list list;
// track I/O handles?
} CACHE_ALIGNED;
DEQUE_PROTOTYPE(sandbox, struct sandbox *);
// a runtime resource, malloc on this!
struct sandbox *sandbox_alloc(struct module *mod, char *args);
// should free stack and heap resources.. also any I/O handles.
void sandbox_free(struct sandbox *sbox);
// next_sandbox only used in SIGUSR1
extern __thread struct sandbox *current_sandbox;
extern __thread arch_context_t *next_context;
typedef struct sandbox sandbox_t;
static inline struct sandbox *
sandbox_current(void)
{ return current_sandbox; }
static inline void
sandbox_current_set(struct sandbox *sbox)
{
// FIXME: critical-section.
current_sandbox = sbox;
if (sbox == NULL) return;
sandbox_lmbase = sbox->linear_start;
sandbox_lmbound = sbox->linear_size;
// TODO: module table or sandbox table?
module_indirect_table = sbox->mod->indirect_table;
}
static inline struct module *
sandbox_module(struct sandbox *s)
{
if (!s) return NULL;
return s->mod;
}
static inline void
sandbox_switch(struct sandbox *next)
{
arch_context_t *n = next == NULL ? NULL : &next->ctxt;
// disable interrupts (signals)
softint_disable();
// switch sandbox (register context & base/bound/table)
struct sandbox *curr = sandbox_current();
arch_context_t *c = curr == NULL ? NULL : &curr->ctxt;
sandbox_current_set(next);
// save current's registers and restore next's registers.
next_context = n;
arch_context_switch(c, n);
next_context = NULL;
// enable interrupts (signals)
softint_enable();
}
static inline char *
sandbox_args(void)
{
struct sandbox *c = sandbox_current();
return (char *)c->args;
}
void sandbox_run(struct sandbox *s);
void *sandbox_run_func(void *data);
struct sandbox *sandbox_schedule(void);
void sandbox_block(void);
void sandbox_wakeup(sandbox_t *sb);
// should be the entry-point for each sandbox so it can do per-sandbox mem/etc init.
// should have been called with stack allocated and sandbox_current() set!
void sandbox_entry(void);
void sandbox_exit(void);
extern struct deque_sandbox *glb_dq;
extern pthread_mutex_t glbq_mtx;
static inline int
sandbox_deque_push(struct sandbox *s)
{
int ret;
#if NCORES == 1
pthread_mutex_lock(&glbq_mtx);
#endif
ret = deque_push_sandbox(glb_dq, &s);
#if NCORES == 1
pthread_mutex_unlock(&glbq_mtx);
#endif
return ret;
}
static inline int
sandbox_deque_pop(struct sandbox **s)
{
int ret;
#if NCORES == 1
pthread_mutex_lock(&glbq_mtx);
#endif
ret = deque_pop_sandbox(glb_dq, s);
#if NCORES == 1
pthread_mutex_unlock(&glbq_mtx);
#endif
return ret;
}
static inline struct sandbox *
sandbox_deque_steal(void)
{
struct sandbox *s = NULL;
#if NCORES == 1
sandbox_deque_pop(&s);
#else
// TODO: check! is there a sandboxing thread on same core as udp-server thread?
int r = deque_steal_sandbox(glb_dq, &s);
if (r) s = NULL;
#endif
return s;
}
static inline int
io_handle_preopen(void)
{
struct sandbox *s = sandbox_current();
int i;
for (i = 0; i < SBOX_MAX_OPEN; i++) {
if (s->handles[i].fd < 0) break;
}
if (i == SBOX_MAX_OPEN) return -1;
s->handles[i].fd = SBOX_PREOPEN_MAGIC;
memset(&s->handles[i].uvh, 0, sizeof(union uv_any_handle));
return i;
}
static inline int
io_handle_open(int fd)
{
struct sandbox *s = sandbox_current();
if (fd < 0) return fd;
int i = io_handle_preopen();
s->handles[i].fd = fd; //well, per sandbox.. so synchronization necessary!
return i;
}
static inline int
io_handle_preopen_set(int idx, int fd)
{
struct sandbox *s = sandbox_current();
if (idx >= SBOX_MAX_OPEN || idx < 0) return -1;
if (fd < 0 || s->handles[idx].fd != SBOX_PREOPEN_MAGIC) return -1;
s->handles[idx].fd = fd;
return idx;
}
static inline int
io_handle_fd(int idx)
{
struct sandbox *s = sandbox_current();
if (idx >= SBOX_MAX_OPEN || idx < 0) return -1;
return s->handles[idx].fd;
}
static inline void
io_handle_close(int idx)
{
struct sandbox *s = sandbox_current();
if (idx >= SBOX_MAX_OPEN || idx < 0) return;
s->handles[idx].fd = -1;
}
static inline union uv_any_handle *
io_handle_uv_get(int idx)
{
struct sandbox *s = sandbox_current();
if (idx >= SBOX_MAX_OPEN || idx < 0) return NULL;
return &s->handles[idx].uvh;
}
#endif /* SFRT_SANDBOX_H */