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sledge/runtime/include/map.h

181 lines
4.6 KiB

#pragma once
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <pthread.h>
#include "xmalloc.h"
/* Simple K-V store based on The Practice of Programming by Kernighan and Pike */
/* Bucket count is sized to be a prime that is approximately 20% larger than the desired capacity (6k keys) */
#define MAP_BUCKET_COUNT 7907
#define MAP_HASH jenkins_hash
struct map_node {
struct map_node *next;
char *key;
void *value;
uint32_t key_len;
uint32_t value_len;
uint32_t hash;
bool manage_mvalue;
};
struct map_bucket {
struct map_node *head;
};
struct hashmap {
struct map_bucket buckets[MAP_BUCKET_COUNT];
};
static inline void
map_init(struct hashmap *restrict map)
{
for (int i = 0; i < MAP_BUCKET_COUNT; i++) {
map->buckets[i].head = NULL;
}
}
/* See https://en.wikipedia.org/wiki/Jenkins_hash_function */
static inline uint32_t
jenkins_hash(char *key, uint32_t key_len)
{
uint32_t i = 0;
uint32_t hash = 0;
while (i != key_len) {
hash += key[i++];
hash += hash << 10;
hash ^= hash >> 6;
}
hash += hash << 3;
hash ^= hash >> 11;
hash += hash << 15;
return hash;
}
static inline void *
map_get(struct hashmap *map, char *key, uint32_t key_len, uint32_t *ret_value_len)
{
void *value = NULL;
uint32_t hash = MAP_HASH(key, key_len);
struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT];
for (struct map_node *node = bucket->head; node != NULL; node = node->next) {
if (node->hash == hash && memcmp(node->key, key, key_len) == 0) {
value = node->value;
*ret_value_len = node->value_len;
goto DONE;
}
}
if (value == NULL) *ret_value_len = 0;
DONE:
return value;
}
/**
* @manage_mvalue manage _ mvalue determines whether the hash table or the caller manages value memory, and true is managed by the hash.
*/
static inline bool
map_set(struct hashmap *map, char *key, uint32_t key_len, void *value, uint32_t value_len, bool manage_mvalue)
{
bool did_set = false;
uint32_t hash = MAP_HASH(key, key_len);
struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT];
for (struct map_node *node = bucket->head; node != NULL; node = node->next) {
if (node->hash == hash && memcmp(node->key, key, key_len) == 0) goto DONE;
}
struct map_node *new_node = (struct map_node *)xmalloc(sizeof(struct map_node));
*(new_node) = (struct map_node){ .hash = hash,
.key = xmalloc(key_len),
.key_len = key_len,
.value_len = value_len,
.next = bucket->head };
// Copy Key and Value
memcpy(new_node->key, key, key_len);
if (manage_mvalue) {
new_node->value = xmalloc(value_len);
memcpy(new_node->value, value, value_len);
} else {
new_node->value = value;
}
new_node->manage_mvalue = manage_mvalue;
bucket->head = new_node;
did_set = true;
DONE:
return did_set;
}
/**
* @returns boolean if node was deleted or not
*/
static inline bool
map_delete(struct hashmap *map, char *key, uint32_t key_len)
{
bool did_delete = false;
uint32_t hash = MAP_HASH(key, key_len);
struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT];
struct map_node *prev = NULL;
struct map_node *node = bucket->head;
while (node != NULL) {
if (node->hash == hash && memcmp(node->key, key, key_len) == 0) {
if (prev == NULL) {
bucket->head = node->next;
} else {
prev->next = node->next;
}
free(node->key);
node->key = NULL;
if (node->manage_mvalue) {
free(node->value);
node->value = NULL;
}
free(node);
node = NULL;
did_delete = true;
break;
}
prev = node;
node = node->next;
}
return did_delete;
}
static inline void
map_upsert(struct hashmap *map, char *key, uint32_t key_len, void *value, uint32_t value_len)
{
uint32_t hash = MAP_HASH(key, key_len);
struct map_bucket *bucket = &map->buckets[hash % MAP_BUCKET_COUNT];
for (struct map_node *node = bucket->head; node != NULL; node = node->next) {
if (node->hash == hash && memcmp(node->key, key, key_len) == 0) {
node->value_len = value_len;
node->value = realloc(node->value, value_len);
assert(node->value);
if (node->manage_mvalue)
{
memcpy(node->value, value, value_len);
}else node->value = value;
return;
}
}
panic("map_upsert: key not found");
}