#pragma once #include #include "types.h" extern __thread uv_loop_t worker_thread_uvio_handle; void *worker_thread_main(void *return_code); /** * Translates WASM offsets into runtime VM pointers * @param offset an offset into the WebAssembly linear memory * @param bounds_check the size of the thing we are pointing to * @return void pointer to something in WebAssembly linear memory */ static inline void * worker_thread_get_memory_ptr_void(u32 offset, u32 bounds_check) { return (void *)get_memory_ptr_for_runtime(offset, bounds_check); } /** * Get a single-byte extended ASCII character from WebAssembly linear memory * @param offset an offset into the WebAssembly linear memory * @return char at the offset */ static inline char worker_thread_get_memory_character(u32 offset) { return get_memory_ptr_for_runtime(offset, 1)[0]; } /** * Get a null-terminated String from WebAssembly linear memory * @param offset an offset into the WebAssembly linear memory * @param max_length the maximum expected length in characters * @return pointer to the string or NULL if max_length is reached without finding null-terminator */ static inline char * worker_thread_get_memory_string(u32 offset, u32 max_length) { for (int i = 0; i < max_length; i++) { if (worker_thread_get_memory_character(offset + i) == '\0') { return worker_thread_get_memory_ptr_void(offset, 1); } } return NULL; } /** * Get global libuv handle */ static inline uv_loop_t * worker_thread_get_libuv_handle(void) { return &worker_thread_uvio_handle; }