#include #include "types.h" #ifdef USE_MEM_VM // All of these are pretty generic INLINE float get_f32(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(float *)address; } INLINE double get_f64(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(double *)address; } INLINE int8_t get_i8(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(int8_t *)address; } INLINE int16_t get_i16(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(int16_t *)address; } INLINE int32_t get_i32(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(int32_t *)address; } INLINE int64_t get_i64(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(int64_t *)address; } INLINE int32_t get_global_i32(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(int32_t *)address; } INLINE int64_t get_global_i64(int32_t offset) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; return *(int64_t *)address; } // Now setting routines INLINE void set_f32(int32_t offset, float v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(float *)address = v; } INLINE void set_f64(int32_t offset, double v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(double *)address = v; } INLINE void set_i8(int32_t offset, int8_t v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(int8_t *)address = v; } INLINE void set_i16(int32_t offset, int16_t v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(int16_t *)address = v; } INLINE void set_i32(int32_t offset, int32_t v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(int32_t *)address = v; } INLINE void set_i64(int32_t offset, int64_t v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(int64_t *)address = v; } INLINE void set_global_i32(int32_t offset, int32_t v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(int32_t *)address = v; } INLINE void set_global_i64(int32_t offset, int64_t v) { char *mem_as_chars = (char *)local_sandbox_context_cache.linear_memory_start; void *address = &mem_as_chars[offset]; *(int64_t *)address = v; } // Table handling functionality INLINE char * get_function_from_table(uint32_t idx, uint32_t type_id) { assert(idx < INDIRECT_TABLE_SIZE); struct indirect_table_entry f = local_sandbox_context_cache.module_indirect_table[idx]; // assert(f.type_id == type_id); assert(f.func_pointer); return f.func_pointer; } #else #error "Incorrect memory module!" #endif