#pragma once #include #include #include "arch/getcycles.h" #include "local_runqueue.h" #include "panic.h" #include "sandbox_types.h" /** * Transitions a sandbox to the SANDBOX_RUNNABLE state. * * This occurs in the following scenarios: * - A sandbox in the SANDBOX_INITIALIZED state completes initialization and is ready to be run * - A sandbox in the SANDBOX_BLOCKED state completes what was blocking it and is ready to be run * * @param sandbox * @param last_state the state the sandbox is transitioning from. This is expressed as a constant to * enable the compiler to perform constant propagation optimizations. */ static inline void sandbox_set_as_runnable(struct sandbox *sandbox, sandbox_state_t last_state) { assert(sandbox); uint64_t now = __getcycles(); uint64_t duration_of_last_state = now - sandbox->last_state_change_timestamp; sandbox->state = SANDBOX_SET_AS_RUNNABLE; switch (last_state) { case SANDBOX_INITIALIZED: { sandbox->initializing_duration += duration_of_last_state; local_runqueue_add(sandbox); local_workload_add(sandbox); break; } case SANDBOX_BLOCKED: { sandbox->blocked_duration += duration_of_last_state; local_runqueue_add(sandbox); break; } case SANDBOX_RUNNING: { /* stop running the current sandbox, so record the timestamp */ sandbox->last_update_timestamp = now; sandbox->running_duration += duration_of_last_state; /* No need to add to runqueue, as already on it */ break; } default: { panic("Sandbox %lu | Illegal transition from %s to Runnable\n", sandbox->id, sandbox_state_stringify(last_state)); } } sandbox->last_state_change_timestamp = now; sandbox->state = SANDBOX_RUNNABLE; /* State Change Bookkeeping */ sandbox_state_log_transition(sandbox->id, last_state, SANDBOX_RUNNABLE); runtime_sandbox_total_increment(SANDBOX_RUNNABLE); runtime_sandbox_total_decrement(last_state); }