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sledge/graph.c

89 lines
1.8 KiB

6 months ago
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define TABLE_SIZE 100
typedef struct Node {
int key;
char value[256];
struct Node* next;
} Node;
typedef struct Edge {
Node* from;
Node* to;
double cost;
struct Edge* next;
} Edge;
typedef struct Graph {
Node* nodes[TABLE_SIZE];
Edge* edges[TABLE_SIZE];
} Graph;
unsigned int hash(int key) {
return key % TABLE_SIZE;
}
void insertNode(Graph* g, int key, const char* value) {
unsigned int index = hash(key);
Node* new_node = (Node*) malloc(sizeof(Node));
if (new_node) {
new_node->key = key;
strcpy(new_node->value, value);
new_node->next = g->nodes[index];
g->nodes[index] = new_node;
}
}
Node* findNode(Graph* g, int key) {
unsigned int index = hash(key);
Node* node = g->nodes[index];
while (node) {
if (node->key == key)
return node;
node = node->next;
}
return NULL;
}
void insertEdge(Graph* g, int fromKey, int toKey, double cost) {
Node* fromNode = findNode(g, fromKey);
Node* toNode = findNode(g, toKey);
if (fromNode && toNode) {
unsigned int index = hash(fromKey);
Edge* new_edge = (Edge*) malloc(sizeof(Edge));
if (new_edge) {
new_edge->from = fromNode;
new_edge->to = toNode;
new_edge->cost = cost;
new_edge->next = g->edges[index];
g->edges[index] = new_edge;
}
}
}
void initGraph(Graph* g) {
for (int i = 0; i < TABLE_SIZE; i++) {
g->nodes[i] = NULL;
g->edges[i] = NULL;
}
}
int main() {
Graph g;
initGraph(&g);
insertNode(&g, 1, "Node 1");
insertNode(&g, 2, "Node 2");
insertEdge(&g, 1, 2, 0.5);
Node* n = findNode(&g, 1);
if (n) {
printf("Found node: %s\n", n->value);
}
return 0;
}