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sledge/runtime/include/sandbox_exit.h

36 lines
946 B

#pragma once
#include <assert.h>
#include <stddef.h>
#include "panic.h"
#include "sandbox_state.h"
#include "sandbox_set_as_complete.h"
/**
* Conditionally triggers appropriate state changes for exiting sandboxes
* @param exiting_sandbox - The sandbox that ran to completion
*/
static inline void
sandbox_exit(struct sandbox *exiting_sandbox)
{
assert(exiting_sandbox != NULL);
switch (exiting_sandbox->state) {
case SANDBOX_RETURNED:
/*
* We draw a distinction between RETURNED and COMPLETED because a sandbox cannot add itself to the
* completion queue
* TODO: I think this executes when running inside the sandbox, as it hasn't yet yielded
*/
sandbox_set_as_complete(exiting_sandbox, SANDBOX_RETURNED);
break;
case SANDBOX_BLOCKED:
case SANDBOX_ERROR:
break;
default:
panic("Cooperatively switching from a sandbox in a non-terminal %s state\n",
sandbox_state_stringify(exiting_sandbox->state));
}
}