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#pragma once
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#include <assert.h>
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#include <stddef.h>
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#include "panic.h"
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#include "sandbox_state.h"
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#include "sandbox_set_as_complete.h"
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/**
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* Conditionally triggers appropriate state changes for exiting sandboxes
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* @param exiting_sandbox - The sandbox that ran to completion
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*/
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static inline void
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sandbox_exit(struct sandbox *exiting_sandbox)
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{
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assert(exiting_sandbox != NULL);
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switch (exiting_sandbox->state) {
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case SANDBOX_RETURNED:
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/*
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* We draw a distinction between RETURNED and COMPLETED because a sandbox cannot add itself to the
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* completion queue
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* TODO: I think this executes when running inside the sandbox, as it hasn't yet yielded
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*/
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sandbox_set_as_complete(exiting_sandbox, SANDBOX_RETURNED);
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break;
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case SANDBOX_BLOCKED:
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case SANDBOX_ERROR:
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break;
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default:
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panic("Cooperatively switching from a sandbox in a non-terminal %s state\n",
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sandbox_state_stringify(exiting_sandbox->state));
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}
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}
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