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sledge/runtime/include/runtime.h

69 lines
1.7 KiB

#ifndef SFRT_RUNTIME_H
#define SFRT_RUNTIME_H
#include <sys/epoll.h> // for epoll_create1(), epoll_ctl(), struct epoll_event
#include <uv.h>
#include "module.h"
#include "sandbox.h"
#include "types.h"
extern int epoll_file_descriptor;
extern struct deque_sandbox *global_deque;
extern pthread_mutex_t global_deque_mutex;
extern __thread uv_loop_t uvio_handle;
void alloc_linear_memory(void);
void expand_memory(void);
void free_linear_memory(void *base, u32 bound, u32 max);
INLINE char *get_function_from_table(u32 idx, u32 type_id);
INLINE char *get_memory_ptr_for_runtime(u32 offset, u32 bounds_check);
void initialize_runtime(void);
void initialize_listener_thread(void);
void stub_init(i32 offset);
void *worker_thread_main(void *return_code);
/**
* TODO: ???
* @param offset TODO: ????
* @param bounds_check TODO: ???
* @return TODO: ???
**/
static inline void *
get_memory_ptr_void(u32 offset, u32 bounds_check)
{
return (void *)get_memory_ptr_for_runtime(offset, bounds_check);
}
/**
* TODO: ???
* @param offset TODO: ????
* @return TODO: ???
**/
static inline char *
get_memory_string(u32 offset)
{
char *naive_ptr = get_memory_ptr_for_runtime(offset, 1);
int i = 0;
while (true) {
// Keep bounds checking the waters over and over until we know it's safe (we find a terminating
// character)
char ith_element = get_memory_ptr_for_runtime(offset, i + 1)[i];
if (ith_element == '\0') return naive_ptr;
i++;
}
}
/**
* Get global libuv handle
**/
static inline uv_loop_t *
get_thread_libuv_handle(void)
{
return &uvio_handle;
}
#endif /* SFRT_RUNTIME_H */