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sledge/runtime/include/module_database.h

47 lines
1.2 KiB

#pragma once
#include <module.h>
struct module *module_database_find_by_name(char *name);
struct module *module_database_find_by_socket_descriptor(int socket_descriptor);
extern struct module *module_database[];
extern int module_database_free_offset;
/**
* Adds a module to the in-memory module DB
* @param module module to add
* @return 0 on success. Aborts program on failure
*/
static inline int
module_database_add(struct module *module)
{
/*
* Assumption: Module is added to database before being listened to
* TODO: Why does this matter?
*/
assert(module->socket_descriptor == -1);
int rc;
if (module_database_free_offset >= MODULE_MAX_MODULE_COUNT) goto err_no_space;
int f = __sync_fetch_and_add(&module_database_free_offset, 1);
if (module_database_free_offset > MODULE_MAX_MODULE_COUNT) {
__sync_fetch_and_subtract(&module_database_free_offset, 1);
goto err_no_space;
}
if (module_database_free_offset == MODULE_MAX_MODULE_COUNT) goto err_no_space;
assert(f < MODULE_MAX_MODULE_COUNT);
module_database[f] = module;
rc = 0;
done:
return rc;
err_no_space:
debuglog("Cannot add module. Database is full.\n");
rc = -1;
goto done;
}