/* * Programming introduction with the SOD Embedded Image Processing API. * Copyright (C) PixLab | Symisc Systems, https://sod.pixlab.io */ /* * Compile this file together with the SOD embedded source code to generate * the executable. For example: * * gcc sod.c erode_image.c -lm -Ofast -march=native -Wall -std=c99 -o sod_img_proc * * Under Microsoft Visual Studio (>= 2015), just drop `sod.c` and its accompanying * header files on your source tree and you're done. If you have any trouble * integrating SOD in your project, please submit a support request at: * https://sod.pixlab.io/support.html */ /* * This simple program is a quick introduction on how to embed and start * experimenting with SOD without having to do a lot of tedious * reading and configuration. * * Make sure you have the latest release of SOD from: * https://pixlab.io/downloads * The SOD Embedded C/C++ documentation is available at: * https://sod.pixlab.io/api.html */ #include #include "sod.h" /* * Erode an input binary image. */ int main(int argc, char *argv[]) { /* Input image (pass a path or use the test image shipped with the samples ZIP archive) */ const char *zInput = argc > 1 ? argv[1] : "./text.jpg"; /* Processed output image path */ const char *zOut = argc > 2 ? argv[2] : "./out_dilated.png"; /* Load the input image in the grayscale colorspace */ sod_img imgIn = sod_img_load_grayscale(zInput); if (imgIn.data == 0) { /* Invalid path, unsupported format, memory failure, etc. */ puts("Cannot load input image..exiting"); return 0; } /* * Binarize the input image before the dilation process. */ sod_img binImg = sod_binarize_image(imgIn, 0); /* Finally, erode the binary image, say 5 times */ sod_img erodeImg = sod_erode_image(binImg, 5); /* Save the eroded image to the specified path */ sod_img_save_as_png(erodeImg, zOut); /* Cleanup */ sod_free_image(imgIn); sod_free_image(binImg); sod_free_image(erodeImg); return 0; }