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#include "myselectivebutton.h"
#include"gamewidget.h"
QStringList mySelectiveButton::itemDescriptions =
{
"※睡衣套装\n1.生命值 +3\n2.防御 +2\n3.移速 -5%\n*抵御一次致命伤",
"※吉伊的包包\n1.经验加成 +10%\n2.生命恢复 +2",
"※美味蛋糕\n1.攻击力 +2\n2.伤害率 +5%",
"※奇怪的法杖\n1.子弹数 +1\n2.生命值 -5\n3.防御 -3",
"※大叔的肉夹馍\n1.攻击力 +1\n2.生命值 +2",
"※郎拉面\n1.攻击力 +2\n2.生命值 +2\n3.防御 +2",
"※乌龙茶\n1.攻击速度 +10%\n2.生命恢复 +2\n3.移速 +3%",
"※柠檬水\n1.移速 +5%\n2.生命窃取 +5%",
"※柠檬酸\n1.攻击力 +2\n2.防御 -1\n3.生命窃取 +5%",
"※牛排\n1.生命值 +3\n2.生命恢复 +3\n3.伤害率 +5%",
"※师傅的大剑\n1.攻击力 +5\n2.伤害率 +10%\n3.攻击速度 +10%",
"※学习资料\n1.经验加成 +15%\n2.伤害率 +5%",
"※指虎\n1.攻击力 +3\n2.攻击速度 +15%\n3.防御 -2",
"※小八的相机\n1.防御 +5\n2.经验加成 -10%",
"※吉伊的玩偶\n1.生命值 +4\n2.生命恢复 +2",
"※五级除草证\n1.经验加成 +10%\n2.生命值 +1\n3.防御 +1",
"※三级除草证\n1.经验加成 +20%\n2.攻击速度 +10%",
"※寿喜烧大礼包\n1.伤害率 +10%\n2.生命值 +5\n3.移速 -5%",
"※吉他\n1.攻击速度 +15%\n2.防御 +2",
"※星星魔棒\n1.额外子弹 +2\n2.伤害率 -10%\n3.攻击速度 -20%\n*额外子弹上限为4",
"※超级可口酸奶\n1.攻击速度 +5%\n2.生命值 +2\n3.生命恢复 +3",
"※草莓冰淇淋\n1.伤害率 +10%\n2.生命值 +2\n3.移速 +5%",
"※魔手\n1.伤害率 -50%\n2.攻击力 -10\n3.生命窃取 +10%\n*伤害绑定敌人HP",
"※皇冠\n1.击退系数 +1\n2.防御 +3\n3.经验加成 -20%"
};
mySelectiveButton::mySelectiveButton(QWidget *parent)
: QToolButton{parent}
{}
mySelectiveButton::~mySelectiveButton()
{
//delete label;
}
mySelectiveButton::mySelectiveButton(int _itemID, QWidget *parent)
:QToolButton{parent}
{
itemID = _itemID;
this->setFixedSize(100,100);
QString address = ":/item/img/items/itemicon";
address += QString::number(itemID);
address += ".png";
this->setIcon(QIcon(address));
this->setIconSize(QSize(100,100));
this->setAutoRaise(true);
//this->setStyleSheet("QToolButton{border-radius: 6px;}");
}
void mySelectiveButton::enterEvent(QEvent *event)
{
if(label == nullptr)
{
label = new QLabel(GameWidget::widget);
label->move(this->pos() + QPoint(0,120));
label->setFixedSize(100,80);
//label->setText(QString::number(itemID));//物品信息
label->setText(itemDescriptions.at(itemID));
label->setStyleSheet("QLabel{border-radius: 6px;"
"background-color: rgb(60, 60, 60);"
"color: rgb(250, 250, 250);}");
}
label->show();
}
void mySelectiveButton::leaveEvent(QEvent *event)
{
label->hide();
}