#ifndef ENEMYBULLET_H #define ENEMYBULLET_H #include"bullet.h" #include"enemybubble.h" #include"enemyboss.h" class enemyBullet : public Bullet { public: enemyBullet(EnemyBase *_owner,BulletDir _dir,int _Attack, qreal _speed = 8,int _type = 0); private: EnemyBase* mOwner; int type = 0; }; #endif // ENEMYBULLET_H