#ifndef GAMEDEFINE_H #define GAMEDEFINE_H #include #include #include #include #include #include #include class GameDefine { GameDefine(); public: static const int GameViewUpdateTime = 10; static const int TotalItemNum = 24;//物品总数 static const int InvincibleTime = 500;//无敌时间 static const int GameTime = 300;//游戏总时间 static const int OriginalAttackInterval = 800;//初始射击间隔 static const int LimitedAttackInterval = 200;//最低射击间隔 }; #endif // GAMEDEFINE_H