#ifndef ENEMYINSECT_H #define ENEMYINSECT_H #include"enemybase.h" class enemyInsect : public EnemyBase { public: enemyInsect(Player* _player, int _HP, int _AttackPoint, qreal _Speed, int _exp); void setMirrorPixmap(); private: //QPixmap pix(":/roles/img/roles/chimera1.png"); }; #endif // ENEMYINSECT_H