#include "enemybig.h" #include "gamewidget.h" // enemyBig::enemyBig(Player *_player, int _HP, int _AttackPoint, qreal _Speed, int _exp) // :EnemyBase(_player,_HP,_AttackPoint,_Speed,_exp) // { // this->setPixmap(QPixmap(":/roles/img/roles/chimera3.png")); // this->setScale(0.14); // mNo = 3; // skillTimer = new QTimer(this); // skillTimer->start(2000); // connect(skillTimer,&QTimer::timeout,this,&enemyBig::startSkill); // //设置特效音 // SFXplayer = new QMediaPlayer(this); // audiooutput = new QAudioOutput(this); // SFXplayer->setAudioOutput(audiooutput); // SFXplayer->setSource(QUrl("qrc:/sfx/sounds/bigSFX.MP3")); // } enemyBig::enemyBig(Player *_player, int _HP, int _AttackPoint, qreal _Speed, int _exp) : EnemyBase(_player, _HP, _AttackPoint, _Speed, _exp) { this->setPixmap(QPixmap(":/roles/img/roles/chimera3.png")); this->setScale(0.14); mNo = 3; skillTimer = new QTimer(this); skillTimer->start(2000); connect(skillTimer, &QTimer::timeout, this, &enemyBig::startSkill); // 设置特效音 SFXplayer = new QMediaPlayer(this); QUrl audioUrl = QUrl::fromLocalFile("qrc:/sfx/sounds/bigSFX.MP3"); SFXplayer->setMedia(QMediaContent(audioUrl)); } void enemyBig::setMirrorPixmap() { EnemyBase::setMirrorPixmap(); } void enemyBig::startSkill() { if(!GameWidget::widget->isRunning) return ; //qDebug() << "skill start"; if(scale()<0.5) { mSpeed *= 1.2; mAttackPoint *= 1.3; mHP /= 2; setScale(scale() + 0.03); if(mHP == 0) mHP = 1; } SFXplayer->play(); }