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39 lines
974 B
39 lines
974 B
6 months ago
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#include "playerbullet.h"
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#include"gamewidget.h"
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playerBullet::playerBullet(Player *_player, QPointF _dir,int _Attack, qreal _speed)
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{
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mPlayer = _player;
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mAttackPoint = _Attack;
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//qDebug()<<mAttackPoint;
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mSpeed = _speed;
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this->setPixmap(QPixmap(":/icons/img/bulletsample.png"));
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this->setScale(0.5);
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mPos = mPlayer->getCenterPos() - QPointF(this->pixmap().width()*scale()/2,this->pixmap().height()*scale()/2);
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this->setPos(mPos);
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mDir = Bullet::MouseDir;
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moveDir = _dir;
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}
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playerBullet::playerBullet(Player *_player, BulletDir _dir, int _Attack, qreal _speed)
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{
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mPlayer = _player;
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mAttackPoint = _Attack;
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qDebug()<<mAttackPoint;
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mSpeed = _speed;
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//mSpeed = 3;
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this->setPixmap(QPixmap(":/icons/img/bulletsample.png"));
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this->setScale(0.5);
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mPos = mPlayer->getCenterPos() - QPointF(this->pixmap().width()*scale()/2,this->pixmap().height()*scale()/2);
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this->setPos(mPos);
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mDir = _dir;
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}
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