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6 months ago
#ifndef ENEMYINSECT_H
#define ENEMYINSECT_H
#include"enemybase.h"
class enemyInsect : public EnemyBase
{
public:
enemyInsect(Player* _player, int _HP, int _AttackPoint, qreal _Speed, int _exp);
void setMirrorPixmap();
private:
//QPixmap pix(":/roles/img/roles/chimera1.png");
};
#endif // ENEMYINSECT_H