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6 months ago
#include "enemyboss.h"
#include"gamewidget.h"
#include"enemybullet.h"
enemyBoss::enemyBoss(Player *_player, int _HP, int _AttackPoint, qreal _Speed, int _exp)
:EnemyBase(_player,_HP,_AttackPoint,_Speed,_exp)
{
this->setPixmap(QPixmap(":/roles/img/roles/chimera5.png"));
this->setScale(0.2);
mNo = 5;
skillTimer = new QTimer(this);
skillTimer->start(1500);
connect(skillTimer,&QTimer::timeout,this,&enemyBoss::startSkill);
//设置特效音
// SFXplayer = new QMediaPlayer(this);
// audiooutput = new QAudioOutput(this);
// SFXplayer->setAudioOutput(audiooutput);
// SFXplayer->setSource(QUrl("qrc:/sfx/sounds/bossSFX.ogg"));
SFXplayer = new QMediaPlayer(this);
QUrl audioUrl = QUrl::fromLocalFile(":/sfx/sounds/bossSFX.ogg");
SFXplayer->setMedia(QMediaContent(audioUrl));
}
void enemyBoss::getHurt(int _attack)
{
EnemyBase::getHurt(_attack);
mSpeed += 0.02;
}
void enemyBoss::enemyMove(bool dir)
{
if(dir) return;
if(y() == 100)
{
setDir(1);
moveBy(mSpeed,0);
if(x()>790) this->setX(790);
}
if(x() == 790)
{
setDir(0);
moveBy(0,mSpeed);
if(y()>580) this->setY(580);
}
if(y() == 580)
{
setDir(0);
moveBy(-mSpeed,0);
if(x()<0) this->setX(0);
}
if(x() == 0)
{
setDir(1);
moveBy(0,-mSpeed);
if(y()<100) this->setY(100);
}
}
void enemyBoss::setMirrorPixmap()
{
EnemyBase::setMirrorPixmap();
}
void enemyBoss::startSkill()
{
if(!GameWidget::widget->isRunning) return ;
//qDebug()<<"skill";
int _attack = GameWidget::widget->getPlayer()->getMaxHP() * mAttackPoint * mSpeed ;//攻击力计算
qreal _speed = 6 * pow(1.1,skillCnt) > 12 ? 12 : 6 * pow(1.1,skillCnt);
for(int i=0;i<1;i++)
{
auto* enemyBT = new enemyBullet(this,Bullet::MouseDir,_attack,_speed,1);
GameWidget::widget->getGameScene().addItem(enemyBT);
GameWidget::widget->mEnemyBulletList.append(enemyBT);
}
SFXplayer->play();
skillCnt++;
}