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18 lines
325 B
18 lines
325 B
6 months ago
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#ifndef ENEMYCHIMERA_H
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#define ENEMYCHIMERA_H
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#include "enemybase.h"
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class enemyChimera:public EnemyBase
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{
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public:
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enemyChimera(Player* _player, int _HP, int _AttackPoint, qreal _Speed, int _exp);
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void setMirrorPixmap();
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void startSkill();
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// :/roles/img/roles/chimera2.png
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};
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#endif // ENEMYCHIMERA_H
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