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84 lines
2.0 KiB
84 lines
2.0 KiB
6 months ago
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#include "enemyboss.h"
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#include"gamewidget.h"
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#include"enemybullet.h"
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enemyBoss::enemyBoss(Player *_player, int _HP, int _AttackPoint, qreal _Speed, int _exp)
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:EnemyBase(_player,_HP,_AttackPoint,_Speed,_exp)
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{
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this->setPixmap(QPixmap(":/roles/img/roles/chimera5.png"));
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this->setScale(0.2);
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mNo = 5;
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skillTimer = new QTimer(this);
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skillTimer->start(1500);
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connect(skillTimer,&QTimer::timeout,this,&enemyBoss::startSkill);
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//设置特效音
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// SFXplayer = new QMediaPlayer(this);
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// audiooutput = new QAudioOutput(this);
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// SFXplayer->setAudioOutput(audiooutput);
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// SFXplayer->setSource(QUrl("qrc:/sfx/sounds/bossSFX.ogg"));
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SFXplayer = new QMediaPlayer(this);
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QUrl audioUrl = QUrl::fromLocalFile(":/sfx/sounds/bossSFX.ogg");
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SFXplayer->setMedia(QMediaContent(audioUrl));
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}
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void enemyBoss::getHurt(int _attack)
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{
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EnemyBase::getHurt(_attack);
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mSpeed += 0.02;
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}
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void enemyBoss::enemyMove(bool dir)
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{
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if(dir) return;
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if(y() == 100)
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{
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setDir(1);
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moveBy(mSpeed,0);
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if(x()>790) this->setX(790);
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}
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if(x() == 790)
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{
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setDir(0);
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moveBy(0,mSpeed);
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if(y()>580) this->setY(580);
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}
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if(y() == 580)
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{
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setDir(0);
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moveBy(-mSpeed,0);
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if(x()<0) this->setX(0);
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}
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if(x() == 0)
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{
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setDir(1);
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moveBy(0,-mSpeed);
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if(y()<100) this->setY(100);
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}
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}
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void enemyBoss::setMirrorPixmap()
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{
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EnemyBase::setMirrorPixmap();
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}
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void enemyBoss::startSkill()
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{
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if(!GameWidget::widget->isRunning) return ;
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//qDebug()<<"skill";
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int _attack = GameWidget::widget->getPlayer()->getMaxHP() * mAttackPoint * mSpeed ;//攻击力计算
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qreal _speed = 6 * pow(1.1,skillCnt) > 12 ? 12 : 6 * pow(1.1,skillCnt);
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for(int i=0;i<1;i++)
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{
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auto* enemyBT = new enemyBullet(this,Bullet::MouseDir,_attack,_speed,1);
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GameWidget::widget->getGameScene().addItem(enemyBT);
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GameWidget::widget->mEnemyBulletList.append(enemyBT);
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}
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SFXplayer->play();
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skillCnt++;
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}
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